More Inspiration: Digital Street Game
September 16, 2004 (Filed under: LBS, Inspiration, Location-Based Games)Digital Street Game is a hybrid game of misadventure set on the streets of New York. It's a battle for turf, a contest of wills - in short - an excuse to explore the city.
Players compete for turf by performing and documenting "stunts" on the physical streets of New York in order to claim territory on a virtual map. Stunts are comprised of a random combination of 3 elements: 1) an object commonly found in the city (e.g. bodega) 2) a street game (e.g. stickball) and 3) a wildcard/urban situation (e.g. happy hour). Players interpret these elements as they wish, then stage and photograph their stunt in order to claim a spot on the map. The more stunts players perform the more turf they claim. But of course some players may want to compete for the same territory. In order to hold on to territory, players' stunts must score high with the rest of the game community.
It wasn't immediately clear whether this game makes use of location-aware technology, but it would be a good candidate. (Via
Many-to-Many.)
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i am very interested with this subject,and i need help in my algorithm of finding the shortest path in such a imported map into .NET framework,if you can help me please!
khalid - Jun 10 2007, 1:03 AM